Monday, February 18, 2013

Day 03 - Winterhaven Arrival

The party was attacked by Goblins trying to chase them out of their cave, en route to Winterhaven. The horse Esellte showing up for a time also seeking more food from Yotisot.

Another adventurer, Amerike, arrived at the scene of the battle. After fighting off the Goblins, the party resumed their walk to Winterhaven. 

Jozun began by pickpocketing a guard at the gate, receiving a rusty spoon for his trouble, whilst Amerike sweet talked his way into town.

Eventually everyone arrived at the Winterhaven Inn. Ronald attempted to sweet talk the innkeeper, whilst the other party members tried to learn what they could of the town. Eventually learning from one of the town farmers, Eilian, about a scholar named Parle at the Temple who may have a use for them.

Everyone settled in for the night, Jokun, Yotisot and Amerike deciding to rent rooms at the inn for the evening, and Ronald electing to sleep under a tree outside, against the wishes of the town guard.



Day 02 - New Companions

After defeating their enemies in the first area of the Goblin hideaway, the adventurers stumbled upon another companion, Ronald.

Ronald was eager to cause trouble amongst the party, insulting and blackmailing Yotisot for gold and information.

Exploring deeper into the Goblin hideaway the trio discovered a number of large rats with nasty bites. Eventually culminating in Ronald using Yotisot as a weapon himself by picking him up and throwing him at the rats.

The adventurers also discovered a large pit trap, luckily nobody fell in, and also a statue with a strange warning written in Dwarvish, which was translated by Roland after some "careful" convincing by Yotisot and Jokun.

"Several days have passed and I am the only one who remains. I fear I will never escape to bring word of this place to Winterhaven, and warn them of the danger of Ka..."

The party sensing that they may need to end their search for their companions chest for now, and head back to Winterhaven to seek information.

Day 01 - Walking Home

The party of Jokun and Yotisot were travelling home with a companion, when their wagon was attacked by Goblins. They managed to fight them off, but their companion lost a chest of goods which was of some import to him.

Jokun and Yotisot vowed to collect their unnamed companions chest by venturing into a Goblin hideaway not too far from their present position.

After combating some Kobolds and Wolves outside the entrance to the hideaway, they began their journey underground.

Encountering a number of Kobolds, all of which they found to be hostile, Jokun released a Drake from his prison. Lacking in any verbal language, Jokun had to resort to hand signals to communicate with the creature, who eventually helped them and led them to a small stash of gold.

Meanwhile Yotisot stumbled upon a horse, soon named Esselte. After many attempts to befriend the horse, Yotisot was successful and enjoyed riding him about the Goblin hideaway.

Keep on the Shadowfell Begins!

This blog is to be used to track the progress of a group of first time Dungeons & Dragons players as they adventure through the 'Keep on the Shadowfell' campaign.



Stay tuned for updates as we play through.